
Note:
This is solely my personal analysis of Mega Man Battle Network.
- QWhat is Mega Man Battle Network?
- A
The Mega Man Battle Network series is an action RPG developed by Capcom, set in a near-future cyber world.
Players take on the role of a NetBattler, controlling MegaMan.EXE and using Battle Chips to fight against enemies.
The game incorporates elements of networking and communication, with a strong focus on cybersecurity themes.
Its strategic battles and evolving storyline offer a unique appeal that continues to captivate fans.
Mega Man Battle Network taught Us the Concept of the Internet
In January 2002, when internet penetration in Japan was still only 44.0%, I encountered Mega Man Battle Network. This game introduced me to the concept of the Internet, which was still relatively unfamiliar at the time.
Mega Man Battle Network depicted adventures and NetBattles in the Cyber World, where I came across internet-related terms like “bugs” and “viruses.” Through this, I began to understand the risks associated with the internet and the importance of security.
Additionally, the game made me realize the potential of connecting with people around the world through the internet. While this is something we take for granted today, back then, it was a fresh and eye-opening experience.
My encounter with Mega Man Battle Network deepened my understanding of the internet’s vast possibilities, as well as the importance of communication and security in a networked society.
Summary
The document from the Ministry of Internal Affairs and Communications (総務省), dated May 21, 2002, presents data on internet penetration in Japan as of 2001.
Key points:
- As of the end of 2001, 44.0% of the Japanese population had internet access.
- The total number of internet users in Japan was estimated at 56.8 million.
- Broadband adoption was still in its early stages, with most users relying on dial-up or ISDN connections.
- Household internet penetration had increased significantly compared to previous years, reflecting the growing importance of the internet in daily life.
This report highlights the early 2000s internet landscape in Japan, showing its rapid growth while still being far from universal adoption.
The Future Predicted by Mega Man Battle Network
The Spread of Smartphones and Networking

Translating into English:
Lan Hikari got a Personal Terminal like smart phone/
In the Mega Man Battle Network series, the PET (Personal Terminal) devices used by the characters closely resembled modern smartphones from the very beginning.
This can be seen as a prediction of the evolution and widespread adoption of mobile devices.
Today, smartphones and tablets are used in everyday life, and portable devices have become essential to how people live and communicate.
IoT(Internet of Things)

Translating into English:
Lan Hikari .BubbleWash is connected to the internet?
In the Mega Man Battle Network series, the physical world and the Cyber World are interconnected. This type of linking and networking resonates with the concept of IoT (Internet of Things).
IoT is a technology that enables various devices and physical objects to connect to the internet and exchange data. In the world of Mega Man Battle Network, characters also utilize networking to seamlessly move between the physical world and the Cyber World, reflecting the fundamental principles of IoT.
Esports in Mega Man Battle Network

Translating into English:
Lan Hikari .Conglaratutions!!!
In the Mega Man Battle Network series, NetBattles play a crucial role.
This concept involves characters battling online in competitive matches, treating battles as a form of competition.
This idea of network-based battles is closely related to the real-world development of Esports. Esports has rapidly grown into a global phenomenon where professional gamers compete in tournaments, much like the competitive battles seen in Mega Man Battle Network.
The Evolution of Artificial Intelligence (AI)

Translating into English:
Lan Hikari. Do you sleep soon?
In the Mega Man Battle Network series, some characters are depicted as artificial intelligence (AI).
Similarly, in the real world, AI technology has advanced significantly, being utilized in various fields such as self-driving cars and voice assistants. The series’ portrayal of AI-driven NetNavis mirrors how AI is now an essential part of everyday life, assisting humans in multiple ways.
The Invasion of Locusts
In episode 23 of the Mega Man Battle Network anime, titled “The King of Destruction, PharaohMan!”, there was a news report about a mass outbreak of locusts and grasshoppers.
Mandatory IC Chip Implantation for Animals

Translating into English:
IC chips… Controlling animals with them is cruel.
In Japan, IC chips (microchips) are implanted in certain animals, primarily pets such as dogs and cats.
These microchips are embedded into the animal’s body and store unique identification information.
This technology makes it easier to identify lost or missing pets and register owner information for quick retrieval.
The chips used are small and designed to have no adverse effects on the animal’s body.
From the perspective of animal protection and loss prevention, many animal welfare organizations and veterinary clinics utilize this technology.
Since the insertion process is painless, it is considered safe for the animal’s health.
犬と猫のマイクロチップ情報登録について
詳しくはこちらです。
The Birth of a Surveillance Society

Translating into English:
Computer viruses and cybercrime are increasing.
“Network-Based Surveillance Society” is a term that refers to a structure in which personal data and information are managed and collected online, leading to a society governed by digital control as network technology and digital advancements progress.
Here are some key points related to this theme:
Privacy Concerns
In a network-based surveillance society, personal data and activities are intensively managed online, raising concerns about privacy. The risk of data leaks and misuse increases as more information is stored and analyzed digitally.
Digital Surveillance
With the advancement of internet and sensor technologies, surveillance has become more widespread. Individuals’ actions and behavioral histories are recorded and analyzed in real time, leading to an increase in targeted information and advertisements based on personal preferences.
Digital Identity
As online activities become increasingly important, digital identities are more frequently used to identify and recognize individuals. This makes it easier to track and monitor people’s activities in the digital space.
Government and Corporate Data Usage
Governments and corporations utilize vast amounts of data collected online to develop policies and business strategies. This raises concerns about the potential for increased control over citizens and consumers through data-driven decision-making.
Digital Control and Resistance
At the same time, resistance and opposition to a network-based surveillance society are also growing. Movements advocating for digital rights and privacy protection are expanding, as people seek to reclaim control over their personal information in the digital age.
Increase in Cybercrime
There are various forms of cybercrime, and as technology evolves, new methods continue to emerge. Below are some common examples, though many other variations exist.
Phishing Scams
Using fraudulent websites or emails to deceive individuals into providing personal information and passwords. This often involves stealing bank account or credit card details.
Malware
Malicious software designed to illegally access a user’s computer or network to steal data. A notable example is ransomware, which encrypts data and demands a ransom for its release.
Spam and Fraudulent Emails
Sending unsolicited or deceptive emails to mislead users. This includes scams such as fake product sales, counterfeit medications, or fraudulent prize notifications.
Online Fraud
Scams related to online shopping or financial transactions, where the advertised product does not exist or is never delivered.
Identity Theft
Stealing a person’s identity information to commit fraud, such as credit card scams or unauthorized account creation.
Sexual Harassment and Child Exploitation
Using the internet for sexual harassment, exploitation, or the distribution of child pornography.
Cyber Attacks
Targeting companies or government agencies through hacking, data breaches, or denial-of-service (DDoS) attacks, often with the intent to steal information or disrupt operations.
Countering Cybercrime
To combat these threats, individuals and organizations must adopt strong cybersecurity measures, including two-factor authentication, secure passwords, up-to-date software, and awareness of potential scams.
It is essential to implement security measures and obtain accurate information to protect against cyber threats.
Additionally, regularly updating software and using strong passwords are crucial steps in enhancing security and preventing cyber attacks.
The Emergence of VTubers
In episode 23 of the Mega Man Battle Network anime, titled “I Will Become an Idol!”, a VTuber-like character makes an appearance.
The Rise of VTubers and Kizuna Ai
Kizuna Ai debuted in 2016 and became a pioneer in the VTuber (Virtual YouTuber) industry, primarily on YouTube.
Her animated character produces diverse content, including gameplay streaming, talk sessions, and singing performances.
Kizuna Ai emphasizes interaction with fans, frequently engaging with viewers through her videos and interactive projects.
As a Virtual YouTuber, she gained immense popularity both in Japan and internationally, significantly contributing to the growth of VTuber culture.
The Spread of Electronic Money

In episode 34 of the Mega Man Battle Network anime, titled “Electronic Money Chaos”, the banking system malfunctions, causing account balances to display as zero and leading to widespread financial confusion.
As chaos unfolds, Rockman (MegaMan.EXE) faces off against MagnetMan, ultimately resolving the crisis and restoring the system.
This episode highlights the risks of electronic money dependence, foreshadowing real-world concerns about cybersecurity, banking system failures, and potential financial disruptions in a digital economy.
A Possible Future Yet to Come
Electromagnetic Pulse (EMP) Attacks

Translating into English:
Computer viruses and cybercriIf the Mother Computer is taken over, Japan is finished.me are increasing.
In Mega Man Battle Network 2, there is a scenario where ShadowMan attacks Japan’s Mother Computer.
Rockman (MegaMan.EXE) states that if the Mother Computer is destroyed, Japan would be finished.
Could this be referring to an electromagnetic pulse (EMP) attack?
This is merely an analysis and speculation.
The book “The Truth! North Korea’s Dark State Secrets” mentions that North Korea might carry out an EMP attack in the future.
Digitalization of Passports

Translating into English:
You can use Digitalization of Passports
In Mega Man Battle Network 2, passports are integrated into PET devices, effectively creating a digital passport system.
As of 2022, many countries still issue physical passports, but the move toward digitalization is accelerating. Some nations have already adopted electronic passports (e-passports), which contain biometric data and digital signatures for enhanced security and efficient border control.
The Future of Digital Passports
In the future, fully digital passports and digital identities may become standard. Potential developments include:
- Smartphone-based digital passports using secure apps.
- Biometric authentication (such as facial or fingerprint recognition) replacing traditional passports.
However, the implementation of digital passports requires careful consideration of security and privacy issues. Governments and international organizations must establish regulations and agreements to ensure safe adoption.
Since progress varies by country and region, it is essential to check official sources, such as government agencies or the International Air Transport Association (IATA), for the latest updates.
Related movies
[Reality] The Cabinet Rapidly Pushes Forward the “Super City” Plan – What Japan Will Look Like in 2030
Summary:
This video explains the concept of “Super City,” a project promoted by the Japanese government to create high-tech urban environments.
The video compares the Super City initiative with global urban planning models such as Brownfield development (smartifying existing cities) and Greenfield development (building new cities from scratch).
It then illustrates the potential impact of Super Cities using Tsukuba City as an example, presenting the story from the perspective of a fictional university student.
The student’s daily life in a Super City showcases both the advantages and disadvantages of advanced technology.
Advantages:
Convenience: Self-driving cars, AI-powered healthcare, drone deliveries, and AI-assisted learning.
Safety: Reduced traffic accidents, improved child security, and enhanced security measures.
Concerns:
Privacy: Constant surveillance through cameras and data collection, with risks of personal data misuse by the government and corporations.
Control:
AI-driven decision-making in various aspects of life, potentially limiting personal autonomy and freedom.
Inequality:
The gap between the wealthy and the general public may widen as those with greater financial power benefit more from advanced technology.
The video emphasizes the need for more discussion and critical thinking about the Super City concept. It urges viewers to consider its potential consequences before widespread adoption.
Mega Man Hints at the Future World
Summary:
This video explains the urban legend that the Mega Man series of games predicted the future of modern society.
First, it highlights how the Mega Man Battle Network series foresaw the fusion of the internet and the real world, as well as the possibility of network-related issues affecting real-life society. It also discusses how the original Mega Man series depicted a future where robots replace humans and artificial intelligence (AI) turns against humanity.
Furthermore, the video points out that these predictions align with real-world developments, such as:
AI-driven automation replacing human jobs
The growing threats to cybersecurity
Finally, the video suggests that these predictions can serve as a starting point for discussions on the challenges modern society faces.
Note
Note:
This is solely my personal analysis of Mega Man Battle Network.
Whether you believe it or not is up to you.